use std::any::Any;
use std::hash::BuildHasherDefault;
use node_ref::NodeMask;
use rustc_hash::FxHasher;
pub mod attributes;
pub mod dioxus;
pub mod events;
pub mod node;
pub mod node_ref;
mod passes;
pub mod real_dom;
pub mod tags;
pub mod tree;
pub use shipyard::EntityId as NodeId;
pub mod exports {
#[doc(hidden)]
pub use rustc_hash::FxHashSet;
pub use shipyard;
}
pub mod prelude {
pub use crate::attributes::*;
pub use crate::dioxus::*;
pub use crate::events::*;
pub use crate::node::{ElementNode, FromAnyValue, NodeType, OwnedAttributeView};
pub use crate::node_ref::{AttributeMaskBuilder, NodeMaskBuilder, NodeView};
pub use crate::passes::{run_pass, PassDirection, RunPassView, TypeErasedState};
pub use crate::passes::{Dependancy, DependancyView, Dependants, State};
pub use crate::real_dom::{NodeImmutable, NodeMut, NodeRef, RealDom};
pub use crate::NodeId;
pub use crate::SendAnyMap;
}
pub type FxDashMap<K, V> = dashmap::DashMap<K, V, BuildHasherDefault<FxHasher>>;
pub type FxDashSet<K> = dashmap::DashSet<K, BuildHasherDefault<FxHasher>>;
pub type SendAnyMap = anymap::Map<dyn Any + Send + Sync + 'static>;