use std::sync::{Arc, Mutex};
use dioxus_native_core::{
attributes::AttributeName,
exports::shipyard::Component,
node::OwnedAttributeValue,
node_ref::NodeView,
prelude::{AttributeMaskBuilder, Dependancy, NodeMaskBuilder, State},
NodeId, SendAnyMap,
};
use dioxus_native_core_macro::partial_derive_state;
use torin::prelude::*;
use crate::{CustomAttributeValues, NodeReference, Parse};
#[derive(Default, Clone, Debug, Component, PartialEq)]
pub struct LayoutState {
pub width: Size,
pub height: Size,
pub minimum_width: Size,
pub minimum_height: Size,
pub maximum_height: Size,
pub maximum_width: Size,
pub padding: Gaps,
pub margin: Gaps,
pub direction: DirectionMode,
pub offset_y: Length,
pub offset_x: Length,
pub main_alignment: Alignment,
pub cross_alignment: Alignment,
pub position: Position,
pub content: Content,
pub node_ref: Option<NodeReference>,
}
#[partial_derive_state]
impl State<CustomAttributeValues> for LayoutState {
type ParentDependencies = ();
type ChildDependencies = ();
type NodeDependencies = ();
const NODE_MASK: NodeMaskBuilder<'static> =
NodeMaskBuilder::new().with_attrs(AttributeMaskBuilder::Some(&[
AttributeName::Width,
AttributeName::Height,
AttributeName::MinWidth,
AttributeName::MinHeight,
AttributeName::MaxWidth,
AttributeName::MaxHeight,
AttributeName::Padding,
AttributeName::Direction,
AttributeName::OffsetX,
AttributeName::OffsetY,
AttributeName::MainAlign,
AttributeName::CrossAlign,
AttributeName::Reference,
AttributeName::Margin,
AttributeName::Position,
AttributeName::PositionTop,
AttributeName::PositionRight,
AttributeName::PositionBottom,
AttributeName::PositionLeft,
AttributeName::Content,
]));
fn update<'a>(
&mut self,
node_view: NodeView<CustomAttributeValues>,
_node: <Self::NodeDependencies as Dependancy>::ElementBorrowed<'a>,
_parent: Option<<Self::ParentDependencies as Dependancy>::ElementBorrowed<'a>>,
_children: Vec<<Self::ChildDependencies as Dependancy>::ElementBorrowed<'a>>,
context: &SendAnyMap,
) -> bool {
let torin_layout = context.get::<Arc<Mutex<Torin<NodeId>>>>().unwrap();
let scale_factor = context.get::<f32>().unwrap();
let mut layout = LayoutState::default();
if let Some(attributes) = node_view.attributes() {
for attr in attributes {
match attr.attribute {
AttributeName::Width => {
if let Some(value) = attr.value.as_text() {
if let Ok(mut width) = Size::parse(value) {
width.scale(*scale_factor);
layout.width = width;
}
}
}
AttributeName::Height => {
if let Some(value) = attr.value.as_text() {
if let Ok(mut height) = Size::parse(value) {
height.scale(*scale_factor);
layout.height = height;
}
}
}
AttributeName::MinHeight => {
if let Some(value) = attr.value.as_text() {
if let Ok(mut min_height) = Size::parse(value) {
min_height.scale(*scale_factor);
layout.minimum_height = min_height;
}
}
}
AttributeName::MinWidth => {
if let Some(value) = attr.value.as_text() {
if let Ok(mut min_width) = Size::parse(value) {
min_width.scale(*scale_factor);
layout.minimum_width = min_width;
}
}
}
AttributeName::MaxHeight => {
if let Some(value) = attr.value.as_text() {
if let Ok(mut max_height) = Size::parse(value) {
max_height.scale(*scale_factor);
layout.maximum_height = max_height;
}
}
}
AttributeName::MaxWidth => {
if let Some(value) = attr.value.as_text() {
if let Ok(mut max_width) = Size::parse(value) {
max_width.scale(*scale_factor);
layout.maximum_width = max_width;
}
}
}
AttributeName::Padding => {
if let Some(value) = attr.value.as_text() {
if let Ok(mut padding) = Gaps::parse(value) {
padding.scale(*scale_factor);
layout.padding = padding;
}
}
}
AttributeName::Margin => {
if let Some(value) = attr.value.as_text() {
if let Ok(mut margin) = Gaps::parse(value) {
margin.scale(*scale_factor);
layout.margin = margin;
}
}
}
AttributeName::Direction => {
if let Some(value) = attr.value.as_text() {
layout.direction = match value {
"horizontal" => DirectionMode::Horizontal,
_ => DirectionMode::Vertical,
}
}
}
AttributeName::OffsetY => {
if let Some(value) = attr.value.as_text() {
if let Ok(scroll) = value.parse::<f32>() {
layout.offset_y = Length::new(scroll * scale_factor);
}
}
}
AttributeName::OffsetX => {
if let Some(value) = attr.value.as_text() {
if let Ok(scroll) = value.parse::<f32>() {
layout.offset_x = Length::new(scroll * scale_factor);
}
}
}
AttributeName::MainAlign => {
if let Some(value) = attr.value.as_text() {
if let Ok(alignment) = Alignment::parse(value) {
layout.main_alignment = alignment;
}
}
}
AttributeName::CrossAlign => {
if let Some(value) = attr.value.as_text() {
if let Ok(alignment) = Alignment::parse(value) {
layout.cross_alignment = alignment;
}
}
}
AttributeName::Position => {
if let Some(value) = attr.value.as_text() {
if let Ok(position) = Position::parse(value) {
if layout.position.is_empty() {
layout.position = position;
}
}
}
}
AttributeName::PositionTop => {
if let Some(value) = attr.value.as_text() {
if let Ok(top) = value.parse::<f32>() {
layout.position.set_top(top * scale_factor);
}
}
}
AttributeName::PositionRight => {
if let Some(value) = attr.value.as_text() {
if let Ok(right) = value.parse::<f32>() {
layout.position.set_right(right * scale_factor);
}
}
}
AttributeName::PositionBottom => {
if let Some(value) = attr.value.as_text() {
if let Ok(bottom) = value.parse::<f32>() {
layout.position.set_bottom(bottom * scale_factor);
}
}
}
AttributeName::PositionLeft => {
if let Some(value) = attr.value.as_text() {
if let Ok(left) = value.parse::<f32>() {
layout.position.set_left(left * scale_factor);
}
}
}
AttributeName::Content => {
if let Some(value) = attr.value.as_text() {
if let Ok(content) = Content::parse(value) {
layout.content = content;
}
}
}
AttributeName::Reference => {
if let OwnedAttributeValue::Custom(CustomAttributeValues::Reference(
reference,
)) = attr.value
{
layout.node_ref = Some(reference.clone());
}
}
_ => {}
}
}
}
let changed = layout != *self;
if changed {
torin_layout.lock().unwrap().invalidate(node_view.node_id());
}
*self = layout;
changed
}
}