Struct freya::prelude::ButtonProps
pub struct ButtonProps {
pub theme: Option<ButtonThemeWith>,
pub children: Option<VNode>,
pub onclick: Option<EventHandler<Option<Event<MouseData>>>>,
}
Expand description
Button
component properties.
Fields§
§theme: Option<ButtonThemeWith>
Theme override.
children: Option<VNode>
Inner children for the Button.
onclick: Option<EventHandler<Option<Event<MouseData>>>>
Handler for the onclick
event.
Implementations§
§impl ButtonProps
impl ButtonProps
Trait Implementations§
§impl Clone for ButtonProps
impl Clone for ButtonProps
§fn clone(&self) -> ButtonProps
fn clone(&self) -> ButtonProps
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl PartialEq for ButtonProps
impl PartialEq for ButtonProps
§fn eq(&self, other: &ButtonProps) -> bool
fn eq(&self, other: &ButtonProps) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl Properties for ButtonProps
impl Properties for ButtonProps
§type Builder = ButtonPropsBuilder<((), (), ())>
type Builder = ButtonPropsBuilder<((), (), ())>
The type of the builder for this component.
Used to create “in-progress” versions of the props.
§fn builder() -> <ButtonProps as Properties>::Builder
fn builder() -> <ButtonProps as Properties>::Builder
Create a builder for this component.
§fn memoize(&mut self, new: &ButtonProps) -> bool
fn memoize(&mut self, new: &ButtonProps) -> bool
Compare two props to see if they are memoizable.
§fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
component_name: &'static str
) -> VComponentwhere
M: 'static,
fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
component_name: &'static str
) -> VComponentwhere
M: 'static,
Create a component from the props.
impl StructuralPartialEq for ButtonProps
Auto Trait Implementations§
impl !RefUnwindSafe for ButtonProps
impl !Send for ButtonProps
impl !Sync for ButtonProps
impl Unpin for ButtonProps
impl !UnwindSafe for ButtonProps
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> Pointable for T
impl<T> Pointable for T
§impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
§fn super_from(input: T) -> O
fn super_from(input: T) -> O
Convert from a type to another type.
§impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
§fn super_into(self) -> O
fn super_into(self) -> O
Convert from a type to another type.