Struct freya::prelude::GestureAreaProps
pub struct GestureAreaProps {
pub children: Option<VNode>,
pub ongesture: EventHandler<Gesture>,
}
Expand description
GestureArea
component properties.
Fields§
§children: Option<VNode>
Inner children for the GestureArea.
ongesture: EventHandler<Gesture>
Handler for the ongesture
event.
Implementations§
§impl GestureAreaProps
impl GestureAreaProps
Trait Implementations§
§impl Clone for GestureAreaProps
impl Clone for GestureAreaProps
§fn clone(&self) -> GestureAreaProps
fn clone(&self) -> GestureAreaProps
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl PartialEq for GestureAreaProps
impl PartialEq for GestureAreaProps
§fn eq(&self, other: &GestureAreaProps) -> bool
fn eq(&self, other: &GestureAreaProps) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl Properties for GestureAreaProps
impl Properties for GestureAreaProps
§type Builder = GestureAreaPropsBuilder<((), ())>
type Builder = GestureAreaPropsBuilder<((), ())>
The type of the builder for this component.
Used to create “in-progress” versions of the props.
§fn builder() -> <GestureAreaProps as Properties>::Builder
fn builder() -> <GestureAreaProps as Properties>::Builder
Create a builder for this component.
§fn memoize(&mut self, new: &GestureAreaProps) -> bool
fn memoize(&mut self, new: &GestureAreaProps) -> bool
Compare two props to see if they are memoizable.
§fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
component_name: &'static str
) -> VComponentwhere
M: 'static,
fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
component_name: &'static str
) -> VComponentwhere
M: 'static,
Create a component from the props.
impl StructuralPartialEq for GestureAreaProps
Auto Trait Implementations§
impl !RefUnwindSafe for GestureAreaProps
impl !Send for GestureAreaProps
impl !Sync for GestureAreaProps
impl Unpin for GestureAreaProps
impl !UnwindSafe for GestureAreaProps
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> Pointable for T
impl<T> Pointable for T
§impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
§fn super_from(input: T) -> O
fn super_from(input: T) -> O
Convert from a type to another type.
§impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
§fn super_into(self) -> O
fn super_into(self) -> O
Convert from a type to another type.